RaytraceEEVEE(bpy_struct)
base class — bpy_struct
- class bpy.types.RaytraceEEVEE(bpy_struct)
Quality options for the raytracing pipeline
- denoise_bilateral
Blur the resolved radiance using a bilateral filter
- Type:
boolean, default True
- denoise_spatial
Reuse neighbor pixels’ rays
- Type:
boolean, default True
- denoise_temporal
Accumulate samples by reprojecting last tracing results
- Type:
boolean, default True
- resolution_scale
Determines the number of rays per pixel. Higher resolution uses more memory.
11:1 – Full resolution.21:2 – Render this effect at 50% render resolution.41:4 – Render this effect at 25% render resolution.81:8 – Render this effect at 12.5% render resolution.161:16 – Render this effect at 6.25% render resolution.
- Type:
enum in [
'1','2','4','8','16'], default"'2'"
- screen_trace_quality
Precision of the screen space ray-tracing
- Type:
float in [0, 1], default 0.25
- screen_trace_thickness
Surface thickness used to detect intersection when using screen-tracing
- Type:
float in [1e-06, inf], default 0.2
- trace_max_roughness
Maximum roughness to use the tracing pipeline for. Higher roughness surfaces will use fast GI approximation. A value of 1 will disable fast GI approximation.
- Type:
float in [0, 1], default 0.5
- use_denoise
Enable noise reduction techniques for raytraced effects
- Type:
boolean, default True
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type