SpaceView3D(Space)

base classes — bpy_struct, Space

class bpy.types.SpaceView3D(Space)

3D View space data

camera

Active camera used in this view (when unlocked from the scene’s active camera)

Type:

Object

clip_end

3D View far clipping distance (in [1e-06, inf], default 1000.0)

Type:

float

clip_start

3D View near clipping distance (perspective view only) (in [1e-06, inf], default 0.01)

Type:

float

icon_from_show_object_viewport

(in [-inf, inf], default 0, readonly)

Type:

int

lens

Viewport lens angle (in [1, 250], default 50.0)

Type:

float

local_view

Display an isolated subset of objects, apart from the scene visibility (readonly)

Type:

SpaceView3D

lock_bone

3D View center is locked to this bone’s position (default “”, never None)

Type:

str

lock_camera

Enable view navigation within the camera view (default False)

Type:

bool

lock_cursor

3D View center is locked to the cursor’s position (default False)

Type:

bool

lock_object

3D View center is locked to this object’s position

Type:

Object

mirror_xr_session

Synchronize the viewer perspective of virtual reality sessions with this 3D viewport (default False)

Type:

bool

overlay

Settings for display of overlays in the 3D viewport (readonly, never None)

Type:

View3DOverlay

region_3d

3D region for this space. When the space is in quad view, the camera region (readonly)

Type:

RegionView3D

region_quadviews

3D regions (the third one defines quad view settings, the fourth one is same as ‘region_3d’) (default None, readonly)

Type:

bpy_prop_collection[RegionView3D]

render_border_max_x

Maximum X value for the render region (in [0, 1], default 0.0)

Type:

float

render_border_max_y

Maximum Y value for the render region (in [0, 1], default 0.0)

Type:

float

render_border_min_x

Minimum X value for the render region (in [0, 1], default 0.0)

Type:

float

render_border_min_y

Minimum Y value for the render region (in [0, 1], default 0.0)

Type:

float

shading

Settings for shading in the 3D viewport (readonly, never None)

Type:

View3DShading

show_bundle_names

Show names for reconstructed tracks objects (default False)

Type:

bool

show_camera_path

Show reconstructed camera path (default False)

Type:

bool

show_gizmo

Show gizmos of all types (default True)

Type:

bool

show_gizmo_camera_dof_distance

Gizmo to adjust camera focus distance (depends on limits display) (default False)

Type:

bool

show_gizmo_camera_lens

Gizmo to adjust camera focal length or orthographic scale (default False)

Type:

bool

show_gizmo_context

Context sensitive gizmos for the active item (default True)

Type:

bool

show_gizmo_empty_force_field

Gizmo to adjust the force field (default False)

Type:

bool

show_gizmo_empty_image

Gizmo to adjust image size and position (default False)

Type:

bool

show_gizmo_light_look_at

Gizmo to adjust the direction of the light (default False)

Type:

bool

show_gizmo_light_size

Gizmo to adjust spot and area size (default False)

Type:

bool

show_gizmo_modifier

Gizmos for the active modifier (default True)

Type:

bool

show_gizmo_navigate

Viewport navigation gizmo (default True)

Type:

bool

show_gizmo_object_rotate

Gizmo to adjust rotation (default False)

Type:

bool

show_gizmo_object_scale

Gizmo to adjust scale (default False)

Type:

bool

show_gizmo_object_translate

Gizmo to adjust location (default False)

Type:

bool

show_gizmo_tool

Active tool gizmo (default True)

Type:

bool

show_object_select_armature

Allow selection of armatures (default True)

Type:

bool

show_object_select_camera

Allow selection of cameras (default True)

Type:

bool

show_object_select_curve

Allow selection of curves (default True)

Type:

bool

show_object_select_curves

Allow selection of hair curves (default True)

Type:

bool

show_object_select_empty

Allow selection of empties (default True)

Type:

bool

show_object_select_font

Allow selection of text objects (default True)

Type:

bool

show_object_select_grease_pencil

Allow selection of Grease Pencil objects (default True)

Type:

bool

show_object_select_lattice

Allow selection of lattices (default True)

Type:

bool

show_object_select_light

Allow selection of lights (default True)

Type:

bool

show_object_select_light_probe

Allow selection of light probes (default True)

Type:

bool

show_object_select_mesh

Allow selection of mesh objects (default True)

Type:

bool

show_object_select_meta

Allow selection of metaballs (default True)

Type:

bool

show_object_select_pointcloud

Allow selection of point clouds (default True)

Type:

bool

show_object_select_speaker

Allow selection of speakers (default True)

Type:

bool

show_object_select_surf

Allow selection of surfaces (default True)

Type:

bool

show_object_select_volume

Allow selection of volumes (default True)

Type:

bool

show_object_viewport_armature

Show armatures (default True)

Type:

bool

show_object_viewport_camera

Show cameras (default True)

Type:

bool

show_object_viewport_curve

Show curves (default True)

Type:

bool

show_object_viewport_curves

Show hair curves (default True)

Type:

bool

show_object_viewport_empty

Show empties (default True)

Type:

bool

show_object_viewport_font

Show text objects (default True)

Type:

bool

show_object_viewport_grease_pencil

Show Grease Pencil objects (default True)

Type:

bool

show_object_viewport_lattice

Show lattices (default True)

Type:

bool

show_object_viewport_light

Show lights (default True)

Type:

bool

show_object_viewport_light_probe

Show light probes (default True)

Type:

bool

show_object_viewport_mesh

Show mesh objects (default True)

Type:

bool

show_object_viewport_meta

Show metaballs (default True)

Type:

bool

show_object_viewport_pointcloud

Show point clouds (default True)

Type:

bool

show_object_viewport_speaker

Show speakers (default True)

Type:

bool

show_object_viewport_surf

Show surfaces (default True)

Type:

bool

show_object_viewport_volume

Show volumes (default True)

Type:

bool

show_reconstruction

Display reconstruction data from active movie clip (default True)

Type:

bool

show_region_asset_shelf

Display a region with assets that may currently be relevant (such as brushes in paint modes, or poses in Pose Mode) (default False)

Type:

bool

show_region_hud

(default False)

Type:

bool

show_region_tool_header

(default False)

Type:

bool

show_region_toolbar

(default False)

Type:

bool

show_region_ui

(default False)

Type:

bool

show_stereo_3d_cameras

Show the left and right cameras (default False)

Type:

bool

show_stereo_3d_convergence_plane

Show the stereo 3D convergence plane (default True)

Type:

bool

show_stereo_3d_volume

Show the stereo 3D frustum volume (default False)

Type:

bool

show_viewer

Display non-final geometry from viewer nodes (default True)

Type:

bool

stereo_3d_camera

(default 'S3D')

Type:

Literal[‘LEFT’, ‘RIGHT’, ‘S3D’]

stereo_3d_convergence_plane_alpha

Opacity (alpha) of the convergence plane (in [0, 1], default 0.15)

Type:

float

stereo_3d_eye

Current stereo eye being displayed (default 'LEFT_EYE', readonly)

Type:

Literal[‘LEFT_EYE’, ‘RIGHT_EYE’]

stereo_3d_volume_alpha

Opacity (alpha) of the cameras’ frustum volume (in [0, 1], default 0.05)

Type:

float

tracks_display_size

Display size of tracks from reconstructed data (in [0, inf], default 0.2)

Type:

float

tracks_display_type

Viewport display style for tracks (default 'PLAIN_AXES')

Type:

Literal[‘PLAIN_AXES’, ‘ARROWS’, ‘SINGLE_ARROW’, ‘CIRCLE’, ‘CUBE’, ‘SPHERE’, ‘CONE’]

use_local_camera

Use a local camera in this view, rather than scene’s active camera (default False)

Type:

bool

use_local_collections

Display a different set of collections in this viewport (default False)

Type:

bool

use_render_border

Use a region within the frame size for rendered viewport (when not viewing through the camera) (default False)

Type:

bool

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (bpy.types.Struct | None) – The value to return when not found.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (type | None) – The value to return when not found.

Returns:

The class or default when not found.

Return type:

type

classmethod draw_handler_add(callback, args, region_type, draw_type)

Add a new draw handler to this space type. It will be called every time the specified region in the space type will be drawn. Note: All arguments are positional only for now.

Parameters:
  • callback (Callable[..., Any]) – A function that will be called when the region is drawn. It gets the specified arguments as input, it’s return value is ignored.

  • args (tuple[Any, ...]) – Arguments that will be passed to the callback.

  • region_type (str) – The region type the callback draws in; usually WINDOW. (bpy.types.Region.type)

  • draw_type (str) – Usually POST_PIXEL for 2D drawing and POST_VIEW for 3D drawing. In some cases PRE_VIEW can be used. BACKDROP can be used for backdrops in the node editor.

Returns:

Handler that can be removed later on.

Return type:

object

classmethod draw_handler_remove(handler, region_type)

Remove a draw handler that was added previously.

Parameters:
  • handler (object) – The draw handler that should be removed.

  • region_type (str) – Region type the callback was added to.

Inherited Properties

Inherited Functions

References