World(ID)
base classes — bpy_struct
, ID
- class bpy.types.World(ID)
World data-block describing the environment and ambient lighting of a scene
- color
Color of the background
- Type:
mathutils.Color
of 3 items in [0, inf], default (0.05, 0.05, 0.05)
- light_settings
World lighting settings
- Type:
WorldLighting
, (readonly, never None)
- lightgroup
Lightgroup that the world belongs to
- Type:
string, default “”, (never None)
- mist_settings
World mist settings
- Type:
WorldMistSettings
, (readonly, never None)
- probe_resolution
Resolution when baked to a texture
- Type:
enum in [‘64’, ‘128’, ‘256’, ‘512’, ‘1024’, ‘2048’], default ‘1024’
- use_nodes
Use shader nodes to render the world
- Type:
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties
Inherited Functions
References