ShaderFxGlow(ShaderFx)
base classes — bpy_struct, ShaderFx
- class bpy.types.ShaderFxGlow(ShaderFx)
Glow effect
- blend_mode
Blend mode (default
'REGULAR')- Type:
Literal[‘REGULAR’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’]
- glow_color
Color used for generated glow (array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- mode
Glow mode (default
'LUMINANCE')- Type:
Literal[‘LUMINANCE’, ‘COLOR’]
- opacity
Effect Opacity (in [0, 1], default 0.0)
- Type:
float
- rotation
Rotation of the effect (in [-inf, inf], default 0.0)
- Type:
float
- samples
Number of Blur Samples (in [1, 32], default 4)
- Type:
int
- select_color
Color selected to apply glow (array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- size
Size of the effect (array of 2 items, in [0, inf], default (0.0, 0.0))
- Type:
- threshold
Limit to select color for glow effect (in [0, 1], default 0.0)
- Type:
float
- use_glow_under
Glow only areas with alpha (not supported with Regular blend mode) (default False)
- Type:
bool
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type