ShaderFxRim(ShaderFx)

base classes — bpy_struct, ShaderFx

class bpy.types.ShaderFxRim(ShaderFx)

Rim effect

blur

Number of pixels for blurring rim (set to 0 to disable) (array of 2 items, in [0, 32767], default (0, 0))

Type:

bpy_prop_array[int]

mask_color

Color that must be kept (array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))

Type:

mathutils.Color

mode

Blend mode (default 'NORMAL')

Type:

Literal[‘NORMAL’, ‘OVERLAY’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’]

offset

Offset of the rim (array of 2 items, in [-32768, 32767], default (0, 0))

Type:

bpy_prop_array[int]

rim_color

Color used for Rim (array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))

Type:

mathutils.Color

samples

Number of Blur Samples (zero, disable blur) (in [0, 32], default 4)

Type:

int

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (bpy.types.Struct | None) – The value to return when not found.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (type | None) – The value to return when not found.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions