ExplodeModifier(Modifier)
base classes — bpy_struct, Modifier
- class bpy.types.ExplodeModifier(Modifier)
Explosion effect modifier based on a particle system
- invert_vertex_group
Invert vertex group influence (default False)
- Type:
bool
- particle_uv
UV map to change with particle age (default “”, never None)
- Type:
str
- protect
Clean vertex group edges (in [0, 1], default 0.0)
- Type:
float
- show_alive
Show mesh when particles are alive (default True)
- Type:
bool
- show_dead
Show mesh when particles are dead (default True)
- Type:
bool
- show_unborn
Show mesh when particles are unborn (default True)
- Type:
bool
- use_edge_cut
Cut face edges for nicer shrapnel (default False)
- Type:
bool
- use_size
Use particle size for the shrapnel (default False)
- Type:
bool
- vertex_group
(default “”, never None)
- Type:
str
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type