VertexWeightProximityModifier(Modifier)
base classes — bpy_struct, Modifier
- class bpy.types.VertexWeightProximityModifier(Modifier)
Set the weights of vertices in a group from a target object’s distance
- falloff_type
How weights are mapped to their new values
LINEARLinear – Null action.CURVECustom Curve.SHARPSharp.SMOOTHSmooth.ROOTRoot.ICON_SPHERECURVESphere.RANDOMRandom.STEPMedian Step – Map all values below 0.5 to 0.0, and all others to 1.0.
- Type:
enum in [
'LINEAR','CURVE','SHARP','SMOOTH','ROOT','ICON_SPHERECURVE','RANDOM','STEP'], default"'LINEAR'"
- invert_falloff
Invert the resulting falloff weight
- Type:
boolean, default False
- invert_mask_vertex_group
Invert vertex group mask influence
- Type:
boolean, default False
- map_curve
Custom mapping curve
- Type:
CurveMapping, (readonly)
- mask_constant
Global influence of current modifications on vgroup
- Type:
float in [-inf, inf], default 1.0
- mask_tex_map_bone
Which bone to take texture coordinates from
- Type:
string, default “”, (never None)
- mask_tex_mapping
Which texture coordinates to use for mapping
LOCALLocal – Use local generated coordinates.GLOBALGlobal – Use global coordinates.OBJECTObject – Use local generated coordinates of another object.UVUV – Use coordinates from a UV layer.
- Type:
enum in [
'LOCAL','GLOBAL','OBJECT','UV'], default"'LOCAL'"
- mask_tex_use_channel
Which texture channel to use for masking
- Type:
enum in [
'INT','RED','GREEN','BLUE','HUE','SAT','VAL','ALPHA'], default"'INT'"
- mask_tex_uv_layer
UV map name
- Type:
string, default “”, (never None)
- mask_vertex_group
Masking vertex group name
- Type:
string, default “”, (never None)
- max_dist
Distance mapping to weight 1.0
- Type:
float in [0, inf], default 1.0
- min_dist
Distance mapping to weight 0.0
- Type:
float in [0, inf], default 0.0
- normalize
Normalize the resulting weights (otherwise they are only clamped within 0.0 to 1.0 range)
- Type:
boolean, default False
- proximity_geometry
Use the shortest computed distance to target object’s geometry as weight
VERTEXVertex – Compute distance to nearest vertex.EDGEEdge – Compute distance to nearest edge.FACEFace – Compute distance to nearest face.
- Type:
enum set in {
'VERTEX','EDGE','FACE'}, default"{'FACE'}"
- proximity_mode
Which distances to target object to use
OBJECTObject – Use distance between affected and target objects.GEOMETRYGeometry – Use distance between affected object’s vertices and target object, or target object’s geometry.
- Type:
enum in [
'OBJECT','GEOMETRY'], default"'GEOMETRY'"
- vertex_group
Vertex group name
- Type:
string, default “”, (never None)
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type