TriangulateModifier(Modifier)
base classes — bpy_struct, Modifier
- class bpy.types.TriangulateModifier(Modifier)
Triangulate Mesh
- keep_custom_normals
Try to preserve custom normals. Warning: Depending on chosen triangulation method, shading may not be fully preserved, “Fixed” method usually gives the best result here
(default False)
- Type:
bool
- min_vertices
Triangulate only polygons with vertex count greater than or equal to this number (in [4, inf], default 4)
- Type:
int
- ngon_method
Method for splitting the n-gons into triangles (default
'BEAUTY')- Type:
- quad_method
Method for splitting the quads into triangles (default
'SHORTEST_DIAGONAL')- Type:
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type