NoiseTexture(Texture)
base classes — bpy_struct, ID, Texture
- class bpy.types.NoiseTexture(Texture)
Procedural noise texture
- users_material
Materials that use this texture
- Type:
tuple[
Material, …]
Note
Takes
O(len(bpy.data.materials) * len(material.texture_slots))time.(readonly)
- users_object_modifier
Object modifiers that use this texture
- Type:
tuple[
Object, …]
Note
Takes
O(len(bpy.data.objects) * len(obj.modifiers))time.(readonly)
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type