BlendTexture(Texture)

base classes — bpy_struct, ID, Texture

class bpy.types.BlendTexture(Texture)

Procedural color blending texture

progression

Style of the color blending (default 'LINEAR')

  • LINEAR Linear – Create a linear progression.

  • QUADRATIC Quadratic – Create a quadratic progression.

  • EASING Easing – Create a progression easing from one step to the next.

  • DIAGONAL Diagonal – Create a diagonal progression.

  • SPHERICAL Spherical – Create a spherical progression.

  • QUADRATIC_SPHERE Quadratic Sphere – Create a quadratic progression in the shape of a sphere.

  • RADIAL Radial – Create a radial progression.

Type:

Literal[‘LINEAR’, ‘QUADRATIC’, ‘EASING’, ‘DIAGONAL’, ‘SPHERICAL’, ‘QUADRATIC_SPHERE’, ‘RADIAL’]

use_flip_axis

Flip the texture’s X and Y axis (default 'HORIZONTAL')

  • HORIZONTAL Horizontal – No flipping.

  • VERTICAL Vertical – Flip the texture’s X and Y axis.

Type:

Literal[‘HORIZONTAL’, ‘VERTICAL’]

users_material

Materials that use this texture

Type:

tuple[Material, …]

Note

Takes O(len(bpy.data.materials) * len(material.texture_slots)) time.

(readonly)

users_object_modifier

Object modifiers that use this texture

Type:

tuple[Object, …]

Note

Takes O(len(bpy.data.objects) * len(obj.modifiers)) time.

(readonly)

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (bpy.types.Struct | None) – The value to return when not found.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (type | None) – The value to return when not found.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions