ShaderNodeNormalMap(ShaderNode)
base classes — bpy_struct, Node, NodeInternal, ShaderNode
- class bpy.types.ShaderNodeNormalMap(ShaderNode)
Generate a perturbed normal from an RGB normal map image. Typically used for faking highly detailed surfaces
- convention
OpenGL or DirectX (default
'OPENGL')OPENGLOpenGL – Normal map uses OpenGL convention, with Y axis in the green channel pointing up.DIRECTXDirectX – Normal map uses DirectX convention, with Y axis in the green channel pointing down.
- Type:
Literal[‘OPENGL’, ‘DIRECTX’]
- space
Space of the input normal (default
'TANGENT')TANGENTTangent Space – Tangent space normal mapping.OBJECTObject Space – Object space normal mapping.WORLDWorld Space – World space normal mapping.BLENDER_OBJECTBlender Object Space – Object space normal mapping, compatible with Blender render baking.BLENDER_WORLDBlender World Space – World space normal mapping, compatible with Blender render baking.
- Type:
Literal[‘TANGENT’, ‘OBJECT’, ‘WORLD’, ‘BLENDER_OBJECT’, ‘BLENDER_WORLD’]
- uv_map
UV Map for tangent space maps (default “”, never None)
- Type:
str
- classmethod is_registered_node_type()
True if a registered node type
- Returns:
Result
- Return type:
bool
- classmethod input_template(index)
Input socket template
- Parameters:
index (int) – Index, (in [0, inf])
- Returns:
result
- Return type:
- classmethod output_template(index)
Output socket template
- Parameters:
index (int) – Index, (in [0, inf])
- Returns:
result
- Return type:
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties
Inherited Functions
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