SpaceProperties(Space)

base classes — bpy_struct, Space

class bpy.types.SpaceProperties(Space)

Properties space data

context

(default 'RENDER')

  • TOOL Tool – Active Tool and Workspace settings.

  • SCENE Scene – Scene Properties.

  • RENDER Render – Render Properties.

  • OUTPUT Output – Output Properties.

  • VIEW_LAYER View Layer – View Layer Properties.

  • WORLD World – World Properties.

  • COLLECTION Collection – Collection Properties.

  • OBJECT Object – Object Properties.

  • CONSTRAINT Constraints – Object Constraint Properties.

  • MODIFIER Modifiers – Modifier Properties.

  • DATA Data – Object Data Properties.

  • BONE Bone – Bone Properties.

  • BONE_CONSTRAINT Bone Constraints – Bone Constraint Properties.

  • GAME Game Components – Game Components Properties.

  • MATERIAL Material – Material Properties.

  • TEXTURE Texture – Texture Properties.

  • PARTICLES Particles – Particle Properties.

  • PHYSICS Physics – Physics Properties.

  • SHADERFX Effects – Visual Effects Properties.

  • STRIP Strip – Strip Properties.

  • STRIP_MODIFIER Strip Modifiers – Strip Modifier Properties.

Type:

Literal[‘TOOL’, ‘SCENE’, ‘RENDER’, ‘OUTPUT’, ‘VIEW_LAYER’, ‘WORLD’, ‘COLLECTION’, ‘OBJECT’, ‘CONSTRAINT’, ‘MODIFIER’, ‘DATA’, ‘BONE’, ‘BONE_CONSTRAINT’, ‘GAME’, ‘MATERIAL’, ‘TEXTURE’, ‘PARTICLES’, ‘PHYSICS’, ‘SHADERFX’, ‘STRIP’, ‘STRIP_MODIFIER’]

outliner_sync

Change to the corresponding tab when outliner data icons are clicked (default 'AUTO')

  • ALWAYS Always – Always change tabs when clicking an icon in an outliner.

  • NEVER Never – Never change tabs when clicking an icon in an outliner.

  • AUTO Auto – Change tabs only when this editor shares a border with an outliner.

Type:

Literal[‘ALWAYS’, ‘NEVER’, ‘AUTO’]

pin_id
Type:

ID

search_filter

Live search filtering string (default “”, never None)

Type:

str

show_properties_bone

(default False)

Type:

bool

show_properties_bone_constraints

(default False)

Type:

bool

show_properties_collection

(default False)

Type:

bool

show_properties_constraints

(default False)

Type:

bool

show_properties_data

(default False)

Type:

bool

show_properties_effects

(default False)

Type:

bool

show_properties_game

(default False)

Type:

bool

show_properties_material

(default False)

Type:

bool

show_properties_modifiers

(default False)

Type:

bool

show_properties_object

(default False)

Type:

bool

show_properties_output

(default False)

Type:

bool

show_properties_particles

(default False)

Type:

bool

show_properties_physics

(default False)

Type:

bool

show_properties_render

(default False)

Type:

bool

show_properties_scene

(default False)

Type:

bool

show_properties_strip

(default False)

Type:

bool

show_properties_strip_modifier

(default False)

Type:

bool

show_properties_texture

(default False)

Type:

bool

show_properties_tool

(default False)

Type:

bool

show_properties_view_layer

(default False)

Type:

bool

show_properties_world

(default False)

Type:

bool

tab_search_results

Whether or not each visible tab has a search result (default False, readonly)

Type:

bool

use_pin_id

Use the pinned context (default False)

Type:

bool

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (bpy.types.Struct | None) – The value to return when not found.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (type | None) – The value to return when not found.

Returns:

The class or default when not found.

Return type:

type

classmethod draw_handler_add(callback, args, region_type, draw_type)

Add a new draw handler to this space type. It will be called every time the specified region in the space type will be drawn. Note: All arguments are positional only for now.

Parameters:
  • callback (Callable[..., Any]) – A function that will be called when the region is drawn. It gets the specified arguments as input, it’s return value is ignored.

  • args (tuple[Any, ...]) – Arguments that will be passed to the callback.

  • region_type (str) – The region type the callback draws in; usually WINDOW. (bpy.types.Region.type)

  • draw_type (str) – Usually POST_PIXEL for 2D drawing and POST_VIEW for 3D drawing. In some cases PRE_VIEW can be used. BACKDROP can be used for backdrops in the node editor.

Returns:

Handler that can be removed later on.

Return type:

object

classmethod draw_handler_remove(handler, region_type)

Remove a draw handler that was added previously.

Parameters:
  • handler (object) – The draw handler that should be removed.

  • region_type (str) – Region type the callback was added to.

Inherited Properties

Inherited Functions