SpaceProperties(Space)
base classes — bpy_struct, Space
- class bpy.types.SpaceProperties(Space)
Properties space data
- context
TOOLTool – Active Tool and Workspace settings.SCENEScene – Scene Properties.RENDERRender – Render Properties.OUTPUTOutput – Output Properties.VIEW_LAYERView Layer – View Layer Properties.WORLDWorld – World Properties.COLLECTIONCollection – Collection Properties.OBJECTObject – Object Properties.CONSTRAINTConstraints – Object Constraint Properties.MODIFIERModifiers – Modifier Properties.DATAData – Object Data Properties.BONEBone – Bone Properties.BONE_CONSTRAINTBone Constraints – Bone Constraint Properties.GAMEGame Components – Game Components Properties.MATERIALMaterial – Material Properties.TEXTURETexture – Texture Properties.PARTICLESParticles – Particle Properties.PHYSICSPhysics – Physics Properties.SHADERFXEffects – Visual Effects Properties.STRIPStrip – Strip Properties.STRIP_MODIFIERStrip Modifiers – Strip Modifier Properties.
- Type:
enum in [
'TOOL','SCENE','RENDER','OUTPUT','VIEW_LAYER','WORLD','COLLECTION','OBJECT','CONSTRAINT','MODIFIER','DATA','BONE','BONE_CONSTRAINT','GAME','MATERIAL','TEXTURE','PARTICLES','PHYSICS','SHADERFX','STRIP','STRIP_MODIFIER'], default"'RENDER'"
- outliner_sync
Change to the corresponding tab when outliner data icons are clicked
ALWAYSAlways – Always change tabs when clicking an icon in an outliner.NEVERNever – Never change tabs when clicking an icon in an outliner.AUTOAuto – Change tabs only when this editor shares a border with an outliner.
- Type:
enum in [
'ALWAYS','NEVER','AUTO'], default"'AUTO'"
- search_filter
Live search filtering string
- Type:
string, default “”, (never None)
- show_properties_bone
- Type:
boolean, default False
- show_properties_bone_constraints
- Type:
boolean, default False
- show_properties_collection
- Type:
boolean, default False
- show_properties_constraints
- Type:
boolean, default False
- show_properties_data
- Type:
boolean, default False
- show_properties_effects
- Type:
boolean, default False
- show_properties_game
- Type:
boolean, default False
- show_properties_material
- Type:
boolean, default False
- show_properties_modifiers
- Type:
boolean, default False
- show_properties_object
- Type:
boolean, default False
- show_properties_output
- Type:
boolean, default False
- show_properties_particles
- Type:
boolean, default False
- show_properties_physics
- Type:
boolean, default False
- show_properties_render
- Type:
boolean, default False
- show_properties_scene
- Type:
boolean, default False
- show_properties_strip
- Type:
boolean, default False
- show_properties_strip_modifier
- Type:
boolean, default False
- show_properties_texture
- Type:
boolean, default False
- show_properties_tool
- Type:
boolean, default False
- show_properties_view_layer
- Type:
boolean, default False
- show_properties_world
- Type:
boolean, default False
- tab_search_results
Whether or not each visible tab has a search result
- Type:
boolean, default False, (readonly)
- use_pin_id
Use the pinned context
- Type:
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
- classmethod draw_handler_add(callback, args, region_type, draw_type)
Add a new draw handler to this space type. It will be called every time the specified region in the space type will be drawn. Note: All arguments are positional only for now.
- Parameters:
callback (Callable[..., Any]) – A function that will be called when the region is drawn. It gets the specified arguments as input, it’s return value is ignored.
args (tuple[Any, ...]) – Arguments that will be passed to the callback.
region_type (str) – The region type the callback draws in; usually
WINDOW. (bpy.types.Region.type)draw_type (str) – Usually
POST_PIXELfor 2D drawing andPOST_VIEWfor 3D drawing. In some casesPRE_VIEWcan be used.BACKDROPcan be used for backdrops in the node editor.
- Returns:
Handler that can be removed later on.
- Return type:
object
- classmethod draw_handler_remove(handler, region_type)
Remove a draw handler that was added previously.
- Parameters:
handler (object) – The draw handler that should be removed.
region_type (str) – Region type the callback was added to.