SpaceProperties(Space)
base classes — bpy_struct, Space
- class bpy.types.SpaceProperties(Space)
Properties space data
- context
(default
'RENDER')TOOLTool – Active Tool and Workspace settings.SCENEScene – Scene Properties.RENDERRender – Render Properties.OUTPUTOutput – Output Properties.VIEW_LAYERView Layer – View Layer Properties.WORLDWorld – World Properties.COLLECTIONCollection – Collection Properties.OBJECTObject – Object Properties.CONSTRAINTConstraints – Object Constraint Properties.MODIFIERModifiers – Modifier Properties.DATAData – Object Data Properties.BONEBone – Bone Properties.BONE_CONSTRAINTBone Constraints – Bone Constraint Properties.GAMEGame Components – Game Components Properties.MATERIALMaterial – Material Properties.TEXTURETexture – Texture Properties.PARTICLESParticles – Particle Properties.PHYSICSPhysics – Physics Properties.SHADERFXEffects – Visual Effects Properties.STRIPStrip – Strip Properties.STRIP_MODIFIERStrip Modifiers – Strip Modifier Properties.
- Type:
Literal[‘TOOL’, ‘SCENE’, ‘RENDER’, ‘OUTPUT’, ‘VIEW_LAYER’, ‘WORLD’, ‘COLLECTION’, ‘OBJECT’, ‘CONSTRAINT’, ‘MODIFIER’, ‘DATA’, ‘BONE’, ‘BONE_CONSTRAINT’, ‘GAME’, ‘MATERIAL’, ‘TEXTURE’, ‘PARTICLES’, ‘PHYSICS’, ‘SHADERFX’, ‘STRIP’, ‘STRIP_MODIFIER’]
- outliner_sync
Change to the corresponding tab when outliner data icons are clicked (default
'AUTO')ALWAYSAlways – Always change tabs when clicking an icon in an outliner.NEVERNever – Never change tabs when clicking an icon in an outliner.AUTOAuto – Change tabs only when this editor shares a border with an outliner.
- Type:
Literal[‘ALWAYS’, ‘NEVER’, ‘AUTO’]
- search_filter
Live search filtering string (default “”, never None)
- Type:
str
- show_properties_bone
(default False)
- Type:
bool
- show_properties_bone_constraints
(default False)
- Type:
bool
- show_properties_collection
(default False)
- Type:
bool
- show_properties_constraints
(default False)
- Type:
bool
- show_properties_data
(default False)
- Type:
bool
- show_properties_effects
(default False)
- Type:
bool
- show_properties_game
(default False)
- Type:
bool
- show_properties_material
(default False)
- Type:
bool
- show_properties_modifiers
(default False)
- Type:
bool
- show_properties_object
(default False)
- Type:
bool
- show_properties_output
(default False)
- Type:
bool
- show_properties_particles
(default False)
- Type:
bool
- show_properties_physics
(default False)
- Type:
bool
- show_properties_render
(default False)
- Type:
bool
- show_properties_scene
(default False)
- Type:
bool
- show_properties_strip
(default False)
- Type:
bool
- show_properties_strip_modifier
(default False)
- Type:
bool
- show_properties_texture
(default False)
- Type:
bool
- show_properties_tool
(default False)
- Type:
bool
- show_properties_view_layer
(default False)
- Type:
bool
- show_properties_world
(default False)
- Type:
bool
- tab_search_results
Whether or not each visible tab has a search result (default False, readonly)
- Type:
bool
- use_pin_id
Use the pinned context (default False)
- Type:
bool
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type
- classmethod draw_handler_add(callback, args, region_type, draw_type)
Add a new draw handler to this space type. It will be called every time the specified region in the space type will be drawn. Note: All arguments are positional only for now.
- Parameters:
callback (Callable[..., Any]) – A function that will be called when the region is drawn. It gets the specified arguments as input, it’s return value is ignored.
args (tuple[Any, ...]) – Arguments that will be passed to the callback.
region_type (str) – The region type the callback draws in; usually
WINDOW. (bpy.types.Region.type)draw_type (str) – Usually
POST_PIXELfor 2D drawing andPOST_VIEWfor 3D drawing. In some casesPRE_VIEWcan be used.BACKDROPcan be used for backdrops in the node editor.
- Returns:
Handler that can be removed later on.
- Return type:
object
- classmethod draw_handler_remove(handler, region_type)
Remove a draw handler that was added previously.
- Parameters:
handler (object) – The draw handler that should be removed.
region_type (str) – Region type the callback was added to.