ParticleSettingsTextureSlot(TextureSlot)

base classes — bpy_struct, TextureSlot

class bpy.types.ParticleSettingsTextureSlot(TextureSlot)

Texture slot for textures in a Particle Settings data-block

clump_factor

Amount texture affects child clump (in [-inf, inf], default 1.0)

Type:

float

damp_factor

Amount texture affects particle damping (in [-inf, inf], default 1.0)

Type:

float

density_factor

Amount texture affects particle density (in [-inf, inf], default 1.0)

Type:

float

field_factor

Amount texture affects particle force fields (in [-inf, inf], default 1.0)

Type:

float

gravity_factor

Amount texture affects particle gravity (in [-inf, inf], default 1.0)

Type:

float

kink_amp_factor

Amount texture affects child kink amplitude (in [-inf, inf], default 1.0)

Type:

float

kink_freq_factor

Amount texture affects child kink frequency (in [-inf, inf], default 1.0)

Type:

float

length_factor

Amount texture affects child hair length (in [-inf, inf], default 1.0)

Type:

float

life_factor

Amount texture affects particle life time (in [-inf, inf], default 1.0)

Type:

float

mapping

(default 'FLAT')

  • FLAT Flat – Map X and Y coordinates directly.

  • CUBE Cube – Map using the normal vector.

  • TUBE Tube – Map with Z as central axis.

  • SPHERE Sphere – Map with Z as central axis.

Type:

Literal[‘FLAT’, ‘CUBE’, ‘TUBE’, ‘SPHERE’]

mapping_x

(default 'X')

Type:

Literal[‘NONE’, ‘X’, ‘Y’, ‘Z’]

mapping_y

(default 'Y')

Type:

Literal[‘NONE’, ‘X’, ‘Y’, ‘Z’]

mapping_z

(default 'Z')

Type:

Literal[‘NONE’, ‘X’, ‘Y’, ‘Z’]

object

Object to use for mapping with Object texture coordinates

Type:

Object

rough_factor

Amount texture affects child roughness (in [-inf, inf], default 1.0)

Type:

float

size_factor

Amount texture affects physical particle size (in [-inf, inf], default 1.0)

Type:

float

texture_coords

Texture coordinates used to map the texture onto the background (default 'UV')

  • GLOBAL Global – Use global coordinates for the texture coordinates.

  • OBJECT Object – Use linked object’s coordinates for texture coordinates.

  • UV UV – Use UV coordinates for texture coordinates.

  • ORCO Generated – Use the original undeformed coordinates of the object.

  • STRAND Strand / Particle – Use normalized strand texture coordinate (1D) or particle age (X) and trail position (Y).

Type:

Literal[‘GLOBAL’, ‘OBJECT’, ‘UV’, ‘ORCO’, ‘STRAND’]

time_factor

Amount texture affects particle emission time (in [-inf, inf], default 1.0)

Type:

float

twist_factor

Amount texture affects child twist (in [-inf, inf], default 1.0)

Type:

float

use_map_clump

Affect the child clumping (default False)

Type:

bool

use_map_damp

Affect the particle velocity damping (default False)

Type:

bool

use_map_density

Affect the density of the particles (default False)

Type:

bool

use_map_field

Affect the particle force fields (default False)

Type:

bool

use_map_gravity

Affect the particle gravity (default False)

Type:

bool

use_map_kink_amp

Affect the child kink amplitude (default False)

Type:

bool

use_map_kink_freq

Affect the child kink frequency (default False)

Type:

bool

use_map_length

Affect the child hair length (default False)

Type:

bool

use_map_life

Affect the life time of the particles (default False)

Type:

bool

use_map_rough

Affect the child rough (default False)

Type:

bool

use_map_size

Affect the particle size (default False)

Type:

bool

use_map_time

Affect the emission time of the particles (default True)

Type:

bool

use_map_twist

Affect the child twist (default False)

Type:

bool

use_map_velocity

Affect the particle initial velocity (default False)

Type:

bool

uv_layer

UV map to use for mapping with UV texture coordinates (default “”, never None)

Type:

str

velocity_factor

Amount texture affects particle initial velocity (in [-inf, inf], default 1.0)

Type:

float

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (bpy.types.Struct | None) – The value to return when not found.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (type | None) – The value to return when not found.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References