BrushTextureSlot(TextureSlot)
base classes — bpy_struct, TextureSlot
- class bpy.types.BrushTextureSlot(TextureSlot)
Texture slot for textures in a Brush data-block
- angle
Brush texture rotation (in [0, 6.28319], default 0.0)
- Type:
float
- has_random_texture_angle
(default False, readonly)
- Type:
bool
- has_texture_angle
(default False, readonly)
- Type:
bool
- has_texture_angle_source
(default False, readonly)
- Type:
bool
- map_mode
(default
'VIEW_PLANE')- Type:
Literal[‘VIEW_PLANE’, ‘AREA_PLANE’, ‘TILED’, ‘3D’, ‘RANDOM’, ‘STENCIL’]
- mask_map_mode
(default
'VIEW_PLANE')- Type:
Literal[‘VIEW_PLANE’, ‘TILED’, ‘RANDOM’, ‘STENCIL’]
- random_angle
Brush texture random angle (in [0, 6.28319], default 6.28319)
- Type:
float
- use_rake
(default False)
- Type:
bool
- use_random
(default False)
- Type:
bool
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type